Making of Payphone

welcome back to trinity box team back to the new tutorial in this tutorial we paid to this payphone that the idea came from the fallout 4. as always we make two-part tutorial the full series of making this that is completely free so you can access by using the link in our biography so what is a special thing in this tutorial beside of learning the true topology and the clean topology hot surface modeling you will learn the special thing that it is making of the glass in substance painter that it can be challenging for a lot of people but in this tutorial we covered this nicely so don't lose this tutorial and don't forget to hit the subscribe button to support us.
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Making of Payphone Tutorial | part 1 modeling in blender 3D | blender 2.9 modeling tutorial

UV mapping tutorial | making of Payphone series | part 2 UV unwrap using Unfold 3D | Unfold3d rizom

Substance painter tutorial | making of Payphone part 3 | texturing and material